Aimed at producing browser-based multiplayer games and environments in general, it is around since 1999 and has been used for MMORPG games, research, education and promotional applications.
Written in Java and supporting a number of languages including eastern languages such as Chinese and Russian, DimensioneX has been supported by SourceForge.net since its beginning.
Key Features Edit
- The game world is defined via a simple dedicated language, named DXW (DimensioneX World) format. The syntax lets the programmer to define quickly rooms, doors/links, items, characters.
- All the remaining necessary interaction is then added via an object-oriented scripting language that is very similar to Visual Basic/VBScript.
- The engine supports in-game sounds and music, as well as flash files and other types of files.
- One of the most popular games written with DimensioneX is the Fantasy MMORPG Game Sottomondo (also known as Underworld Online).
- Network Arena, sci-fi MMORPG.
- Another one that is fairly popular in Italy was Night of The Vampire
- Since 2003 it is successfully used at the DAMS Multimedia university course at University of Turin, Italy as a training platform for the development of multimedia multiplayer environments.
- In 2005 it was used at Tromsø, Norway in the FINNET project to experiment roleplay in training, in particular applied to language.
- Starting from December 2005, it was used in Bologna and Ferrara, Italy to teach programming to kids: in a few lessons they were able to develop MMORPG games from scratch.